A few new levels, along with new level mechanics, have been introduced over the course of the last few work days. Below are some explanations and examples of those puzzle elements.
This level (seen in figure 6-5) is the introduction of puzzles that use the Light. Some of
the puzzles are a little tough so another level will be added before
it. This level involves using the light to cross blockades, Using the
light to get over platforms, Getting to switches, climbing and jumping.
| Figure 6-5: A look into the use of light puzzle. |
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| Figure 6-3: A climb to the top with careful use of the light. |
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| Figure 6-1: Introduction of light-powered platforms. |
The levels have not been finalized with art nor has sound been added yet. But most gameplay mechanics are functional and the missing/incomplete content will be fixed in the coming week. However a beta test version had to be pushed so that more opinions can be made.



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