-Add new levels to game
-debug current levels
-Finish making and implementing light mechanic
-Create opening and get light cut scene
-Beta test game so far
Levels
There have been a few new levels and a few new animations added to the game. Below is a brief description and overview images of the first 5 levels:
Level 1: In figure 5-7 is the level that introduces the game. Art was added that informs the user of the controls that he/she will need to play the game. The player is faced with a door which he must open by using the two switches in the middle of the level.
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| Figure 5-7: Overview of level 1. |
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| Figure 5-6: Overview of level 2. |
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| Figure 5-5: Overview of level 3. |
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| Figure 5-4: Overview of level 4. |
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| Figure 5-3: Overview of level 5. |
Light Mechanic
Art
Rescaling the art, which wasn't much of an issue because the art is stored in a graphics type within Flash. Rescaling the graphic as a whole versus frame by frame re-scaling saves a lot of time.
The tileset is completed along with an updated graphic as seen in figures 5-2 and 5-1. Here are some samples
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| Figure 5-2: Materials/object texturing. |
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| Figure 5-1: Player indication of movement keys. |
Beta Tested







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