Sunday, April 29, 2012

Week 4 Project Report

Black Ice Games has pushed development and began to draw up schematics of level design, obstacle concepts, and world art. Group collaboration over level design concepts and game mechanics challenges (i.e can objects go through the light and appear in present time?). The collaboration still left a few questions unanswered, but development has progressed quite a bit.

Group members were assigned to more specific parts of the game's development. Also, group members were requested to return with some story, puzzle designs, and programming assistance (ways to help in our adaptation to video game programming mechanics).

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